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########Legend of Eloria########
You can download the game from here:
http://silvrelgames.blogspot.com/2013/11/completed-game-list.html
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spoiler alert
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Prologue:
Choose your difficulty. I suggest at least trying Normal level so that you can unlock the Bonus Game. This short walkthrough is written for the insane difficulty. I highly suggest you don't use this guide as it could kill the fun. After the talking, go and leave the temple.Try not to be spotted by the demons running around and try to make your way south to the red roofed house. If you are attacked, use the A button to punch the demon. Don't panic, you can kill the demon while being weaponless. You will find a club in the red roofed house. To get into the chest you will need to punch it twice to break it open. Remember to press Z to search the chest after you open it, this will be standard protocol for most chests throughout the game. After you open the chest, equip the club by using X to view the menu. The menu is a typical RPG style menu, so simply go to where it says "Equipment" and equip the club. Now, kill the demon in the house. Loot it's body by pressing Z over it.Kill and loot all the other demons. When you start to run low on health you can enter the yellow roofed house to get healed and to get a potion. You can only get healed in there once so use it wisely. Remember that you are healed whenever you level up. You can find another potion in a chest to the northeast. One of the demons will also drop a potion after it is killed. Once you have killed and looted all 10 demons, go and talk to the village elder in the temple. He is the guy who spoke to you previously. He will tell you to talk tto the lady directly north of him to get healed. Talk to her and get healed. Now go to the star where you first appeared. If you hit Z while standing there, you will be able to save your game. Now talk to the village elder again. He will explain some stuff and your journey can now fully begin.
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Chapter 1: Finding Your Way.
(This is optional but very highly suggested)
Leave the town by going south. You will find yourself in the forest. Try to avoid the slime at the moment because they are resistant to physical attacks. Head to the west and then south and then west again. If you cross water, you are going the wrong way. If find a waterfall, go north and west. When you enter the next area, follow the path west and then north to arrive at a town. Save at the hexegram. Explore the town, there are chests with little bits of gold that will be helpful at this point and there is a bronze sword in the Inn. At the far bottom right portion of the town, you can buy your first spell. Equip it with D and you may use S to cast it. If you are injured heal at the inn and visit the store if you desire to purchase some items. Finally go into the house with the blue roof and talk to the guy in there. Leave town and head south as soon as you can until you get to a waterfall. The monsters here respawn constantly unless you can disable the two crystals. Continue following the path down and to the west until you find a cave. Save at the hexegram, it will heal you. In the cave, head to the far right corner, until you find an iron sword in a chest. Leave and heal at the save point. Now head to the far left corner to reach the stairs to the next floor. Head to the far right, up, the far left, and then up to reach the boss. Just beyond the boss is two
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Chapter 2: The Port and Ice Cave
Leave the cave and heal when you need it. When you are done, head towards the ruins, but veer to the right. From the ruins, head south (as if you are headed to the forest town), but take the first turn to the right and cross the little bridge. From the bridge head down and right, until you leave the area to a large river. There is a switch you'll need to cast Fireball on. Head onward to find another dungeon. Don't bother with it yet (unless you want to). Take the left path, and go forward as far as you can go, go to the right and take the first path to right and go as far to the right as you can go. Head up as far as you can go to leave the area, follow the path to the right and then as soon as you reach the next area, RUN down until you reach the port.
Welcome to a new town. Find information at the pub and church. Get a new spell from the witch at the well. Go shopping and look for chests. The stores here allow you to sell your junk.
When you're done, just charter a ship at the docks to take you to the next dungeon. Just walk north from the dock to a cave. Enter the cave and follow the path. Head right at the next intersection. Take either path, but head north until you get to a long highway and continue following the path until you reach a rope down to the ice labrynth. Head north and to the left and go down the stairs. Head north until you see double hallways, go up one and go to the left to reach a save point. Go back to large room you came from and head to the right. Grab the chest in the far bottom right corner, head back to the large room and head south to another staircase. Take a left and south to another to a staicase, grab the chests along the way. Head straight north and up another staircase.
Follow the hallway to the first exit north. You should have enough money now, 1600 Eclipsi. Another 1000 Eclipsi would be helpful. Buy the Wind Sword and head back to the save point in the dungeon. Head to the right to the staircase and follow the path to the final floor. Go to the right and left paths to grab the chests, go back and save or heal with items. Finally go up the center path to the boss battle.
The Boss can be beaten by systematically destroying the two sets of crystals. I suggest running and hitting each crystal twice with tornado before veering off two the next corner.
Now leave the dungeon and head back to the port.
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Chapter 3: The Tree and the Wind
Head to the dungeon you passed through to get to the port town. Take the first path north and go up the vines. Run to the right and then to the north and go up that vine. Head around to the left all the way until you are at the southern edge of the wall and head north. Follow that path. Save at the save point. Continue following the path and climb up to the final room. Beat the boss and return to the ruins. Grab a new spell, check out the store. Grab antidotes (unless your playing on easy level.) I might also note that there is a ton of treasures in the tree and you might want them. The store is in the place where you got the club in the prologue. By a mithril sword and equip it if you can, but you probably won't be able to. Don't worry about it at the moment.
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Chapter 4: Deserts
Leave through the west exit at the ruins to a swamp. There is a high likelyhood you will be poisoned while crossing the swamp. Try not to walk in the swamp itself. Ignore the enemies. Run for the south exit and once you get there use an antidote. About the poison... the damage will not immediately appear on the HUD, so be careful and check your menu often to update the damage.
You'll find yourself at an oasis and you may see an new enemy. Continue south and then west until you reach a mine. Enter it. Ignore the enemies. Go west and north avoiding the enemies if you can. Go down the stairs. You'll immediately face an enemy. Kill it with magic. Go north and then east at the first opportunity and cross the large room. Run across the room to the other side where there will be a savepoint/healing point. Now massacre everything in the room and take the treasure. Heal when you need to. There are some chests lying around. Explore the level to get them using this healing point as your access. The boss is on the floor beneath you. If you are level 10, you should be able to beat her. There is a fake chest here on the first floor, so be careful. When you are done here, I suggest going back to the ruins to buy the mithral sword and restock supplies and then head back to the oasis and head west again.
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Chapter 5: The Volcano
Follow these coordinates in the desert to reach the volcano: West, South, North, West. Save by the dragon statue.This dungeon utilizes some puzzles, so be wary.. In the cave go north and to the west to hit a switch and get a chest. Then head to the east to a large room to hit another switch. Take the bottomost stairs down into a large island in the middle of some lava. The gate should be down. Go north and up the stairs follow the path and go back down the stairs. Now follow the path until you can take a u-turn to a healing hex and another switch... might as well save. The Will-O-Wisp is immune to physical attacks. There is a fire-sword here that is valuable and can replace the windsword if you haven't already upgraded to the mithril. It also increases resistance to magic. Head to the far west to hit another switch. Go back east and catch the first staircase back up to the first floor. Head back out the dungeon to heal again, re-enter, head west, north, and back down to the second floor. Head south and hit the switch. Continue on and there should be another gate that's down that you can go through. Grab chests, hit switch head back out. Re-enter, go through the uppermost staircase in the large room. Follow the path down to the final floor. Go north to face the boss. When you are done, head to the port town. Go into the weapons shop and talk to the Smith. If you have collected all the necessary agreement, he will make the Mystic Sword! Stock up on items and head back to the oasis.
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Chapter 6: The Necromancer's Castle
Enter the desert. Go North, South, West, South, North. You are now at the final dungeon. The mystic sword is required to enter it. Careful. The miasma in this final dungeon can cause poison. Head to the east and north kill the mob and open the chest. Take the key, head back, go and save. If you need to, take multiple trips.
Head back west and down for the first stair up. Take it up and go west to another stair up and head down to the outside again. Heal and save. Kill wisps, open chest. Don't touch the wisps, they are invisible. Equip the shield. Now go back in and head west to gain another key. Now either:
1. Leave the dungeon. heal. save. re-enter. Head west hugging the bottom wall, head north. Kill the mob. Head east and down the stairs. and talk to the girl in the cage to get an amulet. You will need to go back and grab the other switches and the armours in the next step. The amulet just makes it a bit easier although the path is more redundant.
2. or continue onward to the mini-boss. If you want to hit the miniboss now, go south and follow the winding path. On the way, hit two switches on the wall with magic. Once you are done, go back to the dungeon entrance, heal, and save. Go back to town and restock on items if you need them. You'll probably need them. On the way back, run past the place where the three skeletons previously blocked your path and open the door, open the chest and equip the strongest armour in the game. Now the enemies should feel a lot easier as their magic will be also blocked fairly well. If one of the doors to the chests are locked, then you need to go to the basement in option one and open the way to the switch.
Anyways, upon returning to the castle, you can straight north(probably a bad idea, but do go up the staircase to your immediate north) when you enter the castle. Now head east and grab the chest that is there. Head west and north and grab the chests there. Head back to the beginning of the dungeon save and heal... Go back to the basement where the amulet can be taken (the first option already did this, but still proabably would like to hit the last two switches). The far switch opens an additional healing room. Now go to where the miniboss is. Head through the door behind where he was and head north to a door. Go through it and save and heal. Go back south and head up the stairs to the final boss. Talk to him and beat him.
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Epilogue: The End
???Find out for yourself???
If you beat the game on normal or harder, there will be an option to start a bonus game. The harder the difficulty you played on, the more you will start the bonus game on. The bonus game contains a lot more information about the world and explain Eloria's pastlife in greater detail.
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Another game in the series will be released shortly. This isn't the first one started, but the first one completed. It is a spinoff that explains a few minor details in the main series. This game was built first for experimentation purposes... to relearn the system you might say....
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Secret 1: A short Bonus Game can be unlocked by beating the game on normal or on harder difficulties. The harder the difficulty you play, the easier the bonus game will be for you. Head all the way east to reach stairs to the basement. Head down there.
Secret 2: When the game starts , press Z or Enter just to the left of the pillar to the upper right of the hexegram, near the guy with the green hair. Make your way through the game to the final boss. DO NOT TALK TO HIM YET! Head to the right and then down. Just above the right bottom turret, wedged against the edge of the building, you need to press Z or Enter again. Now head to the port town, on the other dock(not the one with the ship), there is a guy with an eye patch. Talk to him to gain a hidden character.
This might help: 6341114
Secret 3: There is a cheat engine built into the game. It was originally used to help debugging, but many of the functions have been replaced. You'll need to know this: 5261488. Good luck finding it.
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